We received the support of the Frankfurt Zoological Society and the Senckenberg Museum in Frankfurt to host a Gamers 4 Good event and play our second prototype with our testers in person on February 26, 2017 in Frankfurt, Germany. These are the five biggest insights that came out of the event.
On February the 8th 2017, Gautam Shah, founder of Internet of Elephants spoke at TEDx Idea Search in Nairobi. The video will be made available by TED this summer. In the mean time, here is the transcript of the talk.
At IoE, we've taken the Lean Startup approach to product development. We could have raised funds to develop an entire ready-to-market-game, but instead, we chose to create prototypes in small sprints and engage audiences along the way, in order to learn as much as possible from the process. This is what we have learned so far.
At Internet of Elephants we are trying to create emotional connections between people and wildlife, and we think one of the keys to this could be through the use of data. Why data? To many people, data means cold facts and figures, complex algorithms and research that is not understandable to non-academics. But when IoE looks at data, we see the enthralling stories behind it. We've selected the data of an elephant, wildebeest and two lions to show the world how their stories can capture the imagination.
It will come as no surprise that extensive use of data has been and will continue to be critical to wildlife conservation. From understanding the behavior patterns of individual animals, identifying poaching supply chains, monitoring deforestation, or understanding the correlations between industrialization projects and the environment, data is paramount to good (or bad) decision making when it comes to protecting ecosystems and those that inhabit it.
Read the full article at IBM.